Work with us

3D Artist (Contractor)
Hutch is looking for a talented and adaptable 3D artist to work in Hutch’s London studio for a 12 month fixed period. The role has an emphasis on strong 3D and texturing skills. The successful candidate should draw on experience based in console and mobile gaming..

Primary skills


  • Great 3D skills: Principally in environment creation but also hard surface modelling, vehicles, props and foliage.
  • Texturing skills with an ability to create great textures without the use of photo source.
  • Tidy, clean and organised work.
  • An ability to be aesthetically adaptable and change between a range styles according to the needs of the product.
  • Lighting: A good understanding of the principles and experience either in-game or pre-rendered.
  • Surfaces shaders: Can demonstrate good use of native shaders.
  • An understanding of authoring content for real-time rendering.
  • To be proficient with the necessary software and tools to perform the role.


Secondary Skills


  • Pre-visualisation: Preliminary and exploratory work including use of illustrations and basic 3D to explore composition.
  • VFX.
  • High poly modelling.
  • Offline rendering.


Working at Hutch


We would like the candidate to be:

  • Self sufficient, self managing and accountable
  • Who thrive in a collaborative environment
  • Have a good work rate


About Hutch


Hutch are a dynamic games studio based in London and Canada. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.
Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.
When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

To Apply: Contact careers@hutchgames.com stating the job title in the email subject. We offer a competitive rate and an exciting, tight-knit working environment. If you’re interested in the role, please email through your CV and links to any work examples.



Server/Network Programmer
We are looking for a Server/Network Programmer to join the team in our Central London studio. Hutch is a dynamic games studio, founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.
The successful candidate will be designing, prototyping and developing server-based multiplayer game systems, including both synchronous and asynchronous gameplay, matchmaking, leaderboards, DLC and more. Working very closely with designers, programmers and the technical director to solve the many challenges involved in creating a high quality, scalable, secure and performant online user experience in the most efficient manner possible to release in the desired time frame.
This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Job Responsibilities


  • Growing our multiplayer service into innovative new areas across new titles, using the latest technology to develop the most compelling online experience for our players.
  • Designing and building new online functionality in a maintainable, robust and flexible manner, ensuring scalability and readiness for rapid post-launch updates in response to customer feedback.
  • Writing tools where necessary to empower artists, designers and customer services to administrate the online services as much as possible.
  • Be actively involved in design discussions to make best use of technology.


Requirements


  • Strong technical design and code skills in suitable Web technologies and frameworks, including JavaScript/C#, Node.js, Azure/AWS, SQL/NoSQL, Redis, DC/OS, Docker, Marathon, or similar.
  • Broad experience of server/network programming and principles, including database design, replication, load balancing, reliable/unreliable messaging, latency minimisation, security.
  • 2+ years of server/network development experience in high load scenarios. Games and/or Unity experience desirable but not essential.
  • A passion for the latest Web technology, an interest in games a definite advantage.
To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in Central London. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.


Senior F2P  Designer
We’re looking for a Senior F2P Designer or design-minded Product Manager to join the team in our Central London studio.
Reporting directly to the Design Director, the Senior Designer will work across projects forming a crucial part of the studio’s creative setup. The Senior Designer will use their experience of virtual goods-based business models and strong monetisation intuition to develop new features and systems for our mobile titles that will improve monetisation, engagement, retention and virality.

Job Responsibilities


  • Support the product vision through the design of large-scale game systems that maximize engagement, revenue, and retention.
  • Use data driven insight to improve results and share best practices.
  • Create Theme, Game Mechanics, Monetization, and Social Features into an integrated product.
  • Play all competitive games, understand their successes and failures, to help ensure our games are the best ones on the market.
  • Run play tests and use the team's feedback for the continual improvement our games.
  • Works with the developers to define, plan, and iterate game features to a high quality standard.
  • Create design specifications that effectively communicate game design requirements to all team members.
  • Analyze game metrics/feedback and make design decisions based upon them.
  • Have broad knowledge in various aspects of game design such as system design, narration, economy balance, UI design.


Requirements


  • Must be extremely organized in the game design workflow from initial concept to final release and post-release support.
  • Strong analytical abilities and are able to analyze game-play data to improve the game as necessary.
  • Proven experience and success designing mobile-based online and social game feature-sets.
  • Have solid experience and success with games based on a virtual-goods business model with deep monetization intuition and understanding.
  • A love of startups and a desire to be part of a small team that achieves its vision quickly.
  • Strong quantitative and qualitative analytical ability.
  • Outstanding written and oral communication skills.
To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in Central London. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.


Gameplay Programmer
We are looking for a Gameplay Programmer to join the team in our Central London studio.

Job Description


The successful candidate will be working on gameplay across multiple platforms (iOS, Android, Windows Phone, tvOS, Amazon) using the Unity engine. Working very closely with designers, artists, other programmers and the technical director to solve the many challenges involved in creating a high quality and performant user experience in the most efficient manner possible to release in the desired time frame.

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Responsibilities


Implementing all areas of the game application, including (but not exclusively) gameplay, player controls, game simulation behaviours, AI, meta-game behaviour, user interface, visual effects, audio effects, analytics hooks, social hooks and in-game purchasing.

Designing and writing code in a maintainable and easily updatable manner, ready for post-launch updates in response to customer feedback.

Writing tools where necessary to empower artists and designers to make the game as much as possible, and providing mentoring and support to junior programmers.

Be responsible for the performance of the game, both frame-rate and memory usage.

Be actively involved in design discussions and prototyping.

Requirements


Strong technical design and code skills, preferably in C#, though strong C++ experience is fine.

3+ years of console, PC or mobile development experience.

At least 1 title developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support developing updates or DLC.

A passion for making mobile action games and exploring new ways of making games.

To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in London and Canada. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

Senior Gameplay Programmer
We are looking for a Senior Gameplay Programmer to join the team in our Central London studio.

Job Description


The successful candidate will be working on gameplay across multiple platforms (iOS, Android, Windows Phone, tvOS, Amazon) using the Unity engine. Working very closely with designers, artists, other programmers and the technical director to solve the many challenges involved in creating a high quality and performant user experience in the most efficient manner possible to release in the desired time frame.

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Responsibilities


Implementing all areas of the game application, including (but not exclusively) gameplay, player controls, game simulation behaviours, AI, meta-game behaviour, user interface, visual effects, audio effects, analytics hooks, social hooks and in-game purchasing.

Designing and writing code in a maintainable and easily updatable manner, ready for post-launch updates in response to customer feedback.

Writing tools where necessary to empower artists and designers to make the game as much as possible, and providing mentoring and support to junior programmers.

Be responsible for the performance of the game, both frame-rate and memory usage.

Be actively involved in design discussions and prototyping.

Requirements


Strong technical design and code skills, preferably in C#, though strong C++ experience is fine.

7+ years of console, PC or mobile development experience.

At least 2 title developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support developing updates or DLC.

A passion for making mobile action games and exploring new ways of making games.

To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in London and Canada. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

Art Director
Hutch is looking for a talented and experienced art director to join the London studio. We want a candidate with an eye for quality and, at the same time, (at Hutch we are guided by the principles of Lean Startup) understand how to balance that quality with consideration for its value and relevance in the product. We are steered by the demands of our audience so we are looking for someone that is practised at considering the consumers point of view. The ideal candidate would have a mixture of experience on console and free-to-play games on mobile platforms, with the more recent experience being with the latter. They should have an understanding of or be receptive to F2P principles and how that affects the creative operation.

She or he should have a footing in and confidence with graphic design, as this role comes with responsibility of managing the UI art and UI designers. So experience with 2D skills such as layout, type, UI and presentation material are of specific interest. Traditional game art direction, dealing with 3D and texturing, is also necessary. At Hutch we have a process to identify the core values of a product and to deliver an art style accordingly: We want the candidate to have experience with, and understanding of a relevantly similar process.

Job Responsibilities


  • Dedicated art direction of one project
  • Consultation on other projects and prototypes
  • Contributions to brand and marketing material
  • Be responsible for parts of the recruitment pipeline
  • Management of artists and UI artists


This art director must have the skills to…


  • Develop a visual style and tone suitable for a given product.
  • Be flexible to different styles.
  • Express visual identity via the usual means: direction boards; sketches; concept material; ripomatic etc.
  • Communicate the style internally to the team and externally to stake holders
  • Be competent with the required 3D and 2D software.
  • Be familiar with the technical constraints of game engines (Hutch uses Unity 3D)
  • Be a good communicator and be happy working in a collaborative culture.
To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in Central London. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.


© Hutch Games Ltd 2017